Using binwalk with the Asphalt 6 game 's vxp, I get 2 zlib compressed files and 2 GIFs, which are icons of the game. I think this is the problem, but don't know how to convert/pack ELF to vxp. I checked the format of the Asphalt 6 game 's vxp with the file command, and it said data. Some will work, for example the Asphalt 6 Game, but some won't, for example the Gold rush game, they yelt Can't open this app at the moment. I downloaded some vxp files from, put to my SD card and run from it. I also try creating an appmanager folder on my SD card, then my phone's internal storage, then copy the vxp file there, but in the app list, there is still no app other than stock apps, and the vxp file still not run. I tried copying the Default.vxp to my Nokia 255's SD card, then open that file on my phone, but the phone said Can't open this app at the moment. The problemĪfter compile for ARM platform, here's the output in \arm: I can compile and run vxp file on Mediatek's emulator without any problem. ![]() I set the compiler to Sourcery Codebench's GCC. ![]() I have installed Visual Studio 2008 (the edition that let you try for 90 days), MRE SDK 3.0 from this Github issue, Sourcery Codebench Lite for ARM EABI and also ARM Realview Development suite 3.1 (but it requires license, and I am too lazy to it, also I prefer the open source GCC to that commercial software).
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